// Copyright Epic Games, Inc. All Rights Reserved.

#include "MyToolboxPlugBPLibrary.h"
#include "MyToolboxPlug.h"

UMyToolboxPlugBPLibrary::UMyToolboxPlugBPLibrary(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{

}

float UMyToolboxPlugBPLibrary::MyToolboxPlugSampleFunction(float Param)
{
	return -1;
}

